Words of Power

Intents:

Word of Thunder: As an Attack against Vigor push target by Close.

Word of Shielding: Increase Armor and Mental Resistance by +1.

Word of Clarity: Use Channeling Test to Break an effect affecting the target.

Word of Harm: As an Attack against Will. Deal 1D6 mental damage.

Word of Peace: As an Attack against Will. Target being will not take attack Action.

Word of Obedience: As an Attack against Will. Target being will take an action of channelers choosing.

Word of Banishment: As an Attack against Will. Target Outsider, Spirit or summoned being will make a mark. When they have marks equal to their Wounds they will leave this world for their own.

Word of Death [Exhaust]: As an Attack against Vigor. Reduce targets maximum Hit-points by Degree.

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