Character creation

Character creation

Character Creation 5. Details

Flesh out your character. What is their name, how do they approach adventure? Do they have any distinctive features?Create a story tying together gaps between earlier choices in character creation.Your character is now ready to begin their adventures. Demeanor Distinctive feature 1 Energetic 1 Ritual scars 2 Inquisitive 2 Piercing gaze 3 Secretive 3 Luxurious […]

Character creation

Character Creation 4. Attributes

1. Generate Prowesses Assign 4 points to Prowesses of your choice without going higher than +3 in any one Prowess. Alternatively roll 4D10 to generate Prowesses randomly.Bonuses gained from Curses don’t count towards the limit.Set Passive Prowesses to 10 + Prowess. 2. Generate Defenses Assign 3 points to Defenses of your choice without going higher

Character creation, Guides

Guides: Adventure

Horizon calls to you, mountains yearn to be climbed, monsters demand to be humbled and coin whispers to be spent. You will do it all and more. Character Creation When you create a character with this Guide take the features on this page. Then choose a Boon from the following page. Prowess Awareness +1 Defense

Character creation

Character Creation 3. Guides & Curses

Guides are sources of strength for the character. They provide Gifts, special abilities that give the character an edge over their adversaries.Choose three Guides for your character marking each into its own slot. You can choose the same Guide multiple times. If your Blood is Alfar choose a Magic Gift. If your Blood is Human

Character creation

Character Creation 2. Past

Choose one Past from the table on the this page and increase Skills from the Past by +1. Past Skills 1 Soldier: Camps were your home and battle bought your bread. Martial Weaponry, Athletics 2 Sailor: You fought the waves chasing the horizon. Athletics, Sailing 3 Tiller: You worked the land and the land kept

Character creation

Character Creation 1. Blood

Blood is the characters lineage and heritage. There are six Blood and each starts with a unique Gift.Choose a Blood or roll 1D6 to choose randomly. Blood 1 Alfar 2 Beastblood 3 Dwarf 4 Human 5 Kobold 6 Sculpted 1. Alfar When Children of Light drove the Children of Dark into depths of earth, Alfar

Character creation

Character Attributes

Name: Name of the character, given, chosen or earned.Blood: Characters ancestry and heritage. Blood provides a unique Gift on character creation.Past: What character did before their current adventures. Past grants Skills on character creation.Details: Physical features, gender identity and demeanor.Deeds: Collected insight and experience from great challenges. Fuel for advancement.Level: Measure of characters power and

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