Guides: Fury

Rage and fury boils inside you. Throwing you against insurmountable obstacles.

Character Creation

When you create a character with this Guide take the features on this page. Then choose a Boon from the following page.

ProwessStrength +1
DefenseVigor Defense +1
Skills:Common Weaponry: Wield weapons with the Common tag and fight unarmed.
+1 to one Skill
1.Athletics: Overcome physical Obstacles. Run, climb, swim, throw and play physical games.
2.Command: Command immediate obedience, intimidate.
3.Notice: Find hidden threats and detect minute details.
4.Wilds: Track, navigate, find food and survive.
Coin1D6 Coin
Supplies1D4 Rations
Choose one weapon
1.Blade: 1D8, Common, Cunning, Intimate, Discreet, Precise
2.Handaxe: 1D6, Common, Thrown, Sever
3.Spear: 1D6/1D6+1, Common, Thrown, Long Haft, Great Reach
4.Maul: 1D8+3, Common, Impact, Heavy, Two-handed, Burden: 2
Choose one tool
1.Healing Supplies (5): Add uses as bonus on Tests for Healing and Treating poisons. Alternatively recover Hit-points by 1 for each use.
2.Hunting horn.
3.Shield: +2 Armor, weapon: 1D4, Burden: 1.
4.Thick Hides: +2 Armor, Survival: +1.

Boons

Berserkers Fury: [Exhaust] on attack to deal 1D6 extra damage of your attacks type. When you suffer or cause a Wound remove one Burden.

Firebrands Fury: [Exhaust] to add 1D6 as a bonus on Presence Tests. [Exhaust] to add 1D6 as bonus on Vigor and Will Tests. When you successfully Defy an opponent remove one Burden.

Curses

Frenzy: Your fury is blind destruction. One day it is all you are.
[Stir] to Frenzy until Significant Time passes or the condition is Broken with a Test against Difficulty 10 + your Burden. During Frenzy add +1D8 to damage of your attacks and Vigor and Will Tests. You can take Actions only to attack or move to attack. Increase die by a die type for each additional Guide this Curse is marked into.

Ravening: Hunger crawls inside you like a beast. Pleading you to tear your flesh apart and set it free.
[Stir] to invoke your hunger until Significant Time passes.
– Increase your Strength, Vigor and Brawl Skill by +1 for each Guide this Curse has taken over.
– You grow teeth that deal 1D10 damage. Regain Hit-points by damage dealt when you use them to attack.

Gifts

Cleave: [Exhaust] to choose an additional target for your melee attack.

Eager for Battle: [Exhaust] to gain Advantage on Initiative Tests. Each Degree of success on Initiative gives you an additional Action for the first Round of Conflict. Extra Actions can be used to Move or Attack.

Heart of Fury: Choose one Fury Boon. You gain it as a Gift and can use its effect without the Guide.

Vengeful Fighter: When you fail a Clash or Defense Test against an attack. [Exhaust] to deal your weapons damage to the adversary.

Wade into Fray: When you cause or suffer a Wound you can use a Response to make an attack.

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