Cursebearer uses a suite of dice from four-sided to twenty-sided. Twenty-sided die is reserved for Tests, the rest are used for damage effects.
Dice rolls are abbreviated to formula “number of dice D sides on a die”. 1D20 means roll one twenty-sided die and 2D6 means roll two six-sided dice.
Rounding Numbers
Always round up.
Conflicts Between Rules
When two rules are in conflict the more specific rule takes effect. A Gift overrides a general rule for example.
No rules?
Not all situations have a rule ready. Discuss how the situation is best handled. Bearer makes final ruling based on the Adventurer input and the current situation.