Weapon Qualities
Weaponry Class: Defines Skill to use with the weapon. Common, Martial or Cunning for example.
Burden: Increases Burden by rating.
Discreet: When hidden, Tests to search for this weapon are made with Disadvantage.
Great Reach: Use a Response to gain Advantage in a melee Clash against adversary without Great Reach.
Heavy: Add Item Burden rating to damage, minimum of +1.
Impact: On Great Effort ignore Armor.
Intimate: Weapon rolls damage normally in grapple or other close-quarters engagement.
Missile: Weapon can be fired up to Far. Attacks to greater distance are made with Disadvantage.
Precise: Weapon can be wielded with Awareness.
Sever: On Great Effort double Degree.
Slow: Weapon can Attack only once in a Round.
Thrown: Weapon can be thrown up to a Near. Attacks to greater distance are made with Disadvantage.
Two-handed: Item requires two free hands to wield. Add +1 to damage. Disadvantage on attempts to Disarm.
Long Haft: Weapon can be wielded in two hands increasing damage by +1 and imposing Disadvantage on attempts to Disarm.
| Ammunition | Qualities | Cost |
|---|---|---|
| Arrows | Amount: 12, Sever | 10 |
| Bolts | Amount: 12, Sever | 10 |
| Bullets | Amount: 20, Impact | 5 |
| Common Weaponry | Damage | Qualities | Cost |
|---|---|---|---|
| Unarmed | 1 | Common, Intimate | |
| Improvised | 1D4 | Common. Tankards, frying pans, light stools, rocks etc. | |
| Heavy Improvised | 2D4 | Common. Benches, doors, cauldrons, large stones etc. | |
| Knife | 1D6 | Common, Cunning, Intimate, Discreet, Precise, Thrown | 5 |
| Sling | 1D6 | Common, Thrown | 5 |
| Club | 1D6 | Common, Impact | 2 |
| Cleaver | 1D6+1 | Common, Sever, Heavy | 5 |
| Handaxe | 1D6 | Common, Sever, Thrown | 8 |
| Spear | 1D6/1D6+1 | Common, Great Reach, Thrown, Long Haft | 8 |
| Staff | 1D6+1 | Common, Great Reach, Impact, Two-handed | 5 |
| Bow | 1D6+1 | Common, Missile, Two-handed | 25 |
| Blade | 1D8 | Common, Intimate, Discreet, Precise | 10 |
| Maul | 1D8+3 | Common, Impact, Two-handed, Heavy, Burden: 2 | 20 |
| Crossbow | 1D10+1 | Common, Missile, Slow, Two-handed | 35 |
| Cunning Weaponry | Damage | Qualities | Cost |
|---|---|---|---|
| Knife | 1D6 | Common, Cunning, Intimate, Discreet, Precise, Thrown | 5 |
| Blade | 1D8 | Common, Cunning, Intimate, Discreet, Precise | 10 |
| Hand crossbow | 1D8 | Cunning, Missile, Slow | 35 |
| Garrote | 1D10+1 | Cunning, Intimate, Discreet, Two-handed. Grapples adversary. Usable only from Grapple or Surprise | 15 |
| Martial Weaponry | Damage | Qualities | Cost |
|---|---|---|---|
| Mace | 1D8+1 | Martial, Impact, Heavy | 15 |
| Sword | 1D8/1D8+1 | Martial, Sever, Long Haft, Precise | 25 |
| Waraxe | 1D8/1D8+1 | Martial, Sever, Long Haft | 15 |
| Warbow | 1D8+1 | Martial, Missile, Two-handed, Burden: 1 | 50 |
| Glaive | 1D8+1 | Martial, Sever, Great Reach, Two-handed, Burden: 1 | 35 |
| Greatsword | 1D10+1 | Martial, Sever, Two-handed, Precise, Burden: 1 | 50 |
| Greataxe | 1D10+2 | Martial, Sever, Two-handed, Heavy, Burden: 1 | 35 |