Weaponry

Weapon Qualities

Weaponry Class: Defines Skill to use with the weapon. Common, Martial or Cunning for example.
Burden: Increases Burden by rating.
Discreet: When hidden, Tests to search for this weapon are made with Disadvantage.
Great Reach: Use a Response to prevent opponent without Great Reach from choosing damage in a Clash.
Impact: Add Item Burden rating to damage, minimum of +1.
Intimate: Weapon rolls damage normally in grapple or other close-quarters engagement.
Missile: Weapon can be fired up to Far. Attacks to greater distance are made with Disadvantage.
Mounted: Weapon deals +1 die damage when used while mounted.
Precise: Weapon can be wielded with Awareness.
Sever: When you roll maximum on a damage die roll the die again once and add the result to damage.
Slow: Weapon can Attack only once in a Round.
Thrown: Weapon can be thrown up to a Close. Attacks to greater distance are made with Disadvantage.
Two-handed: Item requires two free hands to wield. Add +1 to damage. Attempts to Disarm are made with Disadvantage.
Long Haft: Weapon can be wielded in two hands increasing damage by +1 and imposing Disadvantage on attempts to Disarm.

Weapons

AmmunitionQualitiesCost
ArrowsAmount: 1210
BoltsAmount: 1210
BulletsAmount: 205
Common WeaponryDamageQualitiesCost
Unarmed1Common, Intimate
Improvised1D4Common. Tankards, frying pans, light stools, rocks etc.
Heavy Improvised2D4Common. Benches, doors, cauldrons, large stones etc.
Knife1D6Common, Cunning, Intimate, Discreet, Precise, Thrown5
Sling1D6+1Common, Thrown, Impact5
Club1D6+1Common, Impact2
Handaxe1D6Common, Sever, Thrown8
Spear1D6/1D6+1Common, Great Reach, Thrown, Long Haft8
Staff1D6+2Common, Great Reach, Impact, Two-handed5
Bow1D6+1Common, Missile, Two-handed25
Blade1D8Common, Intimate, Discreet, Precise10
Maul1D8+3Common, Impact, Two-handed, Burden: 220
Crossbow1D10+1Common, Missile, Slow, Two-handed35
Cunning WeaponryDamageQualitiesCost
Knife1D6Common, Cunning, Intimate, Discreet, Precise, Thrown5
Blade1D8Common, Cunning, Intimate, Discreet, Precise10
Hand crossbow1D8Cunning, Missile, Slow35
Garrote1D10+1Cunning, Intimate, Discreet, Two-handed. Grapples adversary. Usable only from Grapple or Surprise15
Martial WeaponryDamageQualitiesCost
Mace1D8+1Martial, Impact15
Sword1D8/1D8+1Martial, Long Haft, Precise25
Waraxe1D8/1D8+1Martial, Sever, Long Haft15
Warbow1D8+1Martial, Missile, Two-handed, Burden: 150
Glaive1D8+1Martial, Sever, Great Reach, Two-handed, Burden: 135
Greatsword1D10+1Martial, Two-handed, Precise, Burden: 150
Greataxe1D10+2Martial, Sever, Two-handed, Burden: 135
Lance1D12Martial, Mounted, Burden: 125

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