Third Eye

Intents:

Comprehension: Target gains ability to understand one written and/or spoken language for duration.
– Exhaust: Gain an additional understanding.

Reveal: Search for Hidden within Close distance with a Channeling Test. This includes, lies, hidden motives and hidden nature such as shapeshifting and Illusions.

Guide: Targets Mastery is increased by one for duration.

Augury [Exhaust]: Roll 1D6 and ask a question based on die result. Bearer will give you a true answer.
– 1+: Where to look for the answer.
– 4+: Who has the answer.
– 6: Yes or No.
– Exhaust: Roll an additional 1D6. Dedicate each die to a different question or gain multiple answers for the same question.

Premonition [Exhaust]: Gain one Premonition for duration. Premonition can be spent to alter a result of a die roll or Trouble Check by 1. When all Premonitions are spent magic has no effect.

Spirit Walk [Exhaust]: Project your senses out of your body into a spirit form. You can move your Projection up to your Pace and sense the surroundings as if you were there. Your Projection can be revealed by magic that reveals spirits. You can suffer mental damage through your projection.
– Exhaust: Physical barriers do not block your passage.
– Exhaust: You are able to fly your Pace in this form.

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