Rest, Downtime & Healing

Rest

Moment of respite allows character to do the following.
• Fully recover Hit-points to pools that are not Wounded
• Reduce Burden by Mastery

Rest takes Significant Time. During Rest Bearer will make a Trouble Check. If there is Trouble the Rest is interrupted and there is no restoration.

Treating Poisons

Poisons can be treated as an Action by making an Intellect Test against poisons Difficulty. On success poison does not affect the victim this round.

Downtime

Extended period of time gives the character a change to reflect on their experiences and recover from their adventures.
Characters require food or lodgins to cover their needs during Downtime. If neither is accessbile make a Vigor Burden Test against Starvation.
During Downtime do the following.
• Restore Hit-points
• Remove Burden
• Spend Deeds to advance
• Take one Downtime Action
• Compel Curse
During Downtime Characters can go about their business and find each other whenever, unless they specifically wish to not be found.

Downtime Actions:
• Heal
• Plot
• Seek

Downtime takes a Long Time. Bearer will make a Trouble Check.
If there is Trouble party will have to overcome an Arduous Challenge with Steps equal to Trouble rating.
• On success they get to take their Downtime
• On failure they only have a chance to spend Deeds for advancement and restore Hit-points

Downtime Actions

Heal

When a character Heals they can make a Healing Test on self or another being taking Heal action.
Healing Test is an Intellect Test against Difficulty 10. On success remove one Wound or Affliction for each Degree.

Plot

Create trouble and undermine your opponents. Plot to spread rumours, set traps or create false identities and forgeries.
Make an Intellect Test against Difficulty 10. On success Plot is created with Difficulty of your Passive Intellect + Degree of the Test.
Plot can do one of the following:
• Create a false identity or document
• Lure a being to a nearby location or event

Seek

Scour through tomes, follow rumours, throw bones to predict future or seek coucil of witches.
Make a Test with Prowess appropriate to approach and gain one piece of information for each Degree on a subject of your choosing. Difficulty of the Test is based on how esoteric the knowledge is.
You can Seek knowledge on multiple subjects. Use the highest Difficulty and split Degree between subjects.

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