[Power 0] Sculpt Roots: Bend roots into shapes of your choosing. Alter color of flowers and leaves. Cause images to appear in tree bark.
+[Power 2]: Create Cover or structures Reach across. Alternatively increase size of a Structure by a Distance step.
[Power 1] Hands of Root, Ritual: Move objects and beings. Create physical maneuvers, restraints and difficult terrain.
+[Power 1]: Attack against Reflex dealing 1D6 physical damage.
+[Power 1]: Affect an additional target.
+[Power 1]: Affect all within Reach or Increase area by a Distance Step. Channeler can choose to be unaffected.
[Power X] Armor of Vines: Increase Armor by Power for duration.
+[Power 1]: Attacker suffers magics Armor bonus damage in a melee Clash.
+[Power 1]: Affect an additional target.
[Power 1] Rejuvenate: Bring life to wilted plants. Recover Hit-points by 1D6.
+[Power 1]: Affect an additional target.
+[Power 1]: Affect all within Reach or Increase area by a Distance Step. Channeler can choose to be unaffected.
[Power 2] Healing Growth: During Downtime or at Deaths Door Heal with a Channeling Test.
+[Power 1]: Affect an additional target.
[Power 2] Augur through Leaves: Roll 1D6 and ask a question from plantlife in vicinity. Bearer will give you a true answer based on die result.
1+: Numbers, weights and directions.
4+: As above but also time.
6: Clear description of events.
+[Power 1]: Roll an additional 1D6. Dedicate each die to a different question or gain multiple answers for the same question.
[Power X] Poisonbloom: As an Attack against Vigor poison a being. Poison deals 1D6 physical damage and affects the target for Power rounds.
+[Power 1]: Sleep. Poison lulls being to sleep. Sleeping being does not take Actions or Responses. Actions against them are made against Difficulty 10 with Advantage. Attack wakes the being.
+[Power 1]: Hallucination. Damage of poison is mental.
+[Power 1]: Add an additional poison effect.
+[Power 1]: Affect an additional target.
+[Power 1]: Affect all within Reach or Increase area by a Distance Step. Channeler can choose to be unaffected.