Possessions

Marking Possessions

Possessions are useful items the character carries on their person.
• Each possession is marked on its own row. Filling too many rows increases Burden
• Especially heavy and unwieldy items have Burden Quality that increases characters Burden by rating
• Burden from Possessions is Persistent. Burden cannot be reduced below this value without removing items

Equipment

Equipment are weapons, tools and worn protections character has constantly on hand. Character has equipment slots for eight items.
• Only equipped items are considered active and usable in the moment
• Equipped items affect Burden if they have Burden Quality
• One piece of equipment can affect an Attribute at a time

Coin

Coin is collection of different currencies used across different lands and cultures. All costs and values are listed in Coin.

Tools

Tools aid characters in variety of ways. When the Adventurers approach requires tools, having them makes the attempt possible.

Supplies

Supplies are consumable items that provide bonuses to Tests, create light or provide other benefits.
Some supplies can be stacked to a set. A set takes a single row from the Possessions.

Valuables

Valuables are collection of precious items snatched from hoards and goods gained through honest trade. Candelabras, art pieces, spices and similar unnamed treasures.
• Value of Valuables is measured with dice, usually 1-3D6. When item is sold character gains amount rolled times ten Coin
• Availability, appreciation and Degree in finding a buyer may add or subtract dice from the value

Qualities

Qualities are special features of an item. Especially valuable, heavy or well crafted item has a Quality to represent this aspect.

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