Character creation

Character creation, Guides

Guides: Adventure

Horizon calls to you, mountains yearn to be climbed, monsters demand to be humbled and coin whispers to be spent. You will do it all and more. Character Creation When you create a character with this Guide take the following features. Then follow instructions below to create a Boon and finally choose one Gift.If you […]

Character creation

Character Creation 6. Details

Flesh out your character. What is their name, how do they approach adventure? Do they have any distinctive features?Create a story tying together gaps between earlier choices in character creation.Your character is now ready to begin their adventures. Demeanor Distinctive feature 1 Energetic 1 Ritual scars 2 Inquisitive 2 Piercing gaze 3 Secretive 3 Luxurious

Character creation

Character Creation 5. Possessions

No matter the characters past this is what they start with.• Travel clothes• 1D20 + Presence Coin• 1D4 Rations Then choose once from List of Trinkets on this page.Character sheet has six slots for readied equipment. Items in these slots do not fill rows in Possessions but they may increase Burden.Mark each item you put

Character creation

Character Creation 4. Attributes

1. Generate Prowesses Assign 4 points to Prowesses of your choice without going higher than +3 in any one Prowess. Alternatively roll 4D10 to generate Prowesses randomly.Set Passive Prowesses to 10 + Prowess. 2. Generate Defenses Assign 3 points to Defenses of your choice without going higher than +3 in any one Defense. Alternatively roll

Character creation

Character Creation 3. Guides & Curses

Guides are sources of strength for the character. They provide Gifts, special abilities that give the character an edge over their adversaries.Curses offer Gifts at the cost of devouring the characters future.Choose three Guides for your character marking each into its own slot. You can choose the same Guide twice. If your Blood is Alfar

Character creation

Character Creation 2. Past

Character starts the adventure with a few Skills due to their Past. Skills are honed abilities aiding the character face uncertainty.Add Mastery as a bonus on Tests when you posses a useful Skill.At character creation you will gain Skills from two sources Past and Guides. Choose Pasts Choose one Past from the table on the

Character creation

Character Creation 1. Blood

Blood is the characters lineage and heritage. There are six Blood and each starts with a unique Gift.Choose a Blood or roll 1D6 to choose randomly. Blood 1 Alfar 2 Beastblood 3 Dwarf 4 Human 5 Kobold 6 Sculpted 1. Alfar When Children of Light drove the Children of Dark into depths of earth, Alfar

Character creation

Character Attributes

Name: Name of the character, given, chosen or earned.Blood: Characters ancestry and heritage. Blood provides a unique Gift on character creation.Past: What character did before their current adventures. Past grants Skills on character creation.Details: Physical features, gender identity and demeanor.Deeds: Collected insight and experience from great challenges. Fuel for advancement.Level: Measure of characters power and

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