Advantage & Disadvantage
Advantage and Disadvantage are benefits and complications that dramatically alter chances of success.
Advantage: Roll an additional die for each Advantage and choose the highest result.
Example sources for Advantage:
• Dedicating Significant Time
• Successful preparation
• Situational advantage such as surprise
Disadvantage: Roll an additional die for each Disadvantage and choose the lowest result.
Example sources for Disadvantage:
• Rushing a task
• Imposed hindrance, being grappled for example
• Situational disadvantage such as poor visibility
Each Advantage and Disadvantage has to come from a different source.
Advantages and Disadvantages negate each other. Having three Advantages and two Disadvantages results in having one Advantage.
Teamwork
Characters can help each other face challenges by working together.
Lead action: Lead others taking the same action, such as scaling a cliff or sneaking past guards. Exhaust and have all followers use your Test result.
Help: Each character that is able to help in a meaningful way adds +1 bonus to a Test.
Set-up: Create an Advantage for another character by setting them up for success. This is often its own Challenge.