Guides: Glory

Some names die before their owner. Names of those who achieve great things live for a generation. Your name will live forever.

Character Creation

When you create a character with this Guide take the features on this page. Then choose a Boon from the following page.

ProwessPresence +1
DefenseWill Defense +1
Skills:Martial Weaponry: Wield weapons with the Martial tag.
Will Defense: Resist mind affecting threats.
+1 to one Skill
1.Athletics: Overcome physical Obstacles. Run, climb, swim, throw and play physical games.
2.Command: Command immediate obedience, intimidate.
3.Sway: Make friends, persuade and bargain.
4.Perform: Hold attention, spread rumors and entertain.
Coin1D6 Coin
Supplies1D4 Rations
Choose one weapon
1.Sword: 1D8/1D8+1, Martial, Precise, Long Haft
2.Glaive: 1D8+1, Martial, Sever, Great Reach, Two-handed, Burden: 1
3.Warbow: 1D8+1, Martial, Missile, Two-handed, Burden: 1
4.Greataxe: 1D10+2, Martial, Sever, Two-handed, Burden: 1
Choose one tool
1.Fine clothes. 1D6 x 10 value.
2.Hunting horn.
3.Musical Instrument.
4.Scale Mail: +3 Armor, Burden: 1

Boons

Conqueror: As an Action [Exhaust] to do one.
– Test Presence against Will of up to Presence beings. You Defy all who fail their Test.
– Up to Presence beings can use their Response to take an Attack or Move action.

Performer: As an Action do one of the following.
– [Exhaust] to Test Presence against Will of up to Presence beings. On success next action against the affected being is a Surprise Action.
– Up to Presence Targets gain +1 Help bonus on their next Test.

Curses

Pact of Glamour: You made a pact for beauty and fame. Cost was all you will be.
[Stir] to request one Boon from your patron until Significant Time passes.
– Increase Perform and Sway Skills by +1 for each Guide this Curse is marked into.
– Being is made to feel they know you, turning hostile to neutral and neutral to friendly.

Doppelganger: Your face changes and form flows like water, carrying away memories of who you used to be.
[Stir] to change your form to another mortal. You retain this appearance until you change it again. You can switch one point from a Prowess or Defense to another for each Guide this Curse is marked into. If your new form is of different Blood, change your Blood Gifts.

Gifts

Actor: [Exhaust] to gain Advantage on Tests to impersonate beings you have observed.

Artist: Choose a form of art. [Exhaust] to gain Advantage on Tests to perform your art outside of Conflict.

Defiant: When you successfully Defy an adversary they cannot initiate actions against targets other than you. They Defend normally.

Flourish: You can use Presence as a Prowess for melee attacks.

Heart of Glory: Choose one Glory Boon. You gain it as a Gift and can use its effect without the Guide.

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