Weaponry

Weapon Qualities

Weaponry Class: Defines Skill to use with the weapon. Common, Martial or Cunning for example.

Burden: Increases Burden by rating.

Discreet: When hidden, Tests to search for this weapon are made with Disadvantage.

Great Reach: Use a Response to gain Advantage in a melee Clash against adversary without Great Reach.

Heavy: Add Item Burden rating to damage, minimum of +1.

Impact: On Great Effort ignore Armor.

Intimate: Weapon rolls damage normally in grapple or other close-quarters engagement.

Missile: Weapon can be fired up to Far. Attacks to greater distance are made with Disadvantage.

Precise: Weapon can be wielded with Awareness.

Sever: On Great Effort double Degree.

Slow: Weapon can Attack only once in a Round.

Thrown: Weapon can be thrown up to a Near. Attacks to greater distance are made with Disadvantage.

Two-handed: Item requires two free hands to wield. Add +1 to damage. Disadvantage on attempts to Disarm.

Long Haft: Weapon can be wielded in two hands increasing damage by +1 and imposing Disadvantage on attempts to Disarm.

AmmunitionQualitiesCost
ArrowsAmount: 12, Sever10
BoltsAmount: 12, Sever10
BulletsAmount: 20, Impact5
Common WeaponryDamageQualitiesCost
Unarmed1Common, Intimate
Improvised1D4Common. Tankards, frying pans, light stools, rocks etc.
Heavy Improvised2D4Common. Benches, doors, cauldrons, large stones etc.
Knife1D6Common, Cunning, Intimate, Discreet, Precise, Thrown5
Sling1D6Common, Thrown5
Club1D6Common, Impact2
Cleaver1D6+1Common, Sever, Heavy5
Handaxe1D6Common, Sever, Thrown8
Spear1D6/1D6+1Common, Great Reach, Thrown, Long Haft8
Staff1D6+1Common, Great Reach, Impact, Two-handed5
Bow1D6+1Common, Missile, Two-handed25
Blade1D8Common, Intimate, Discreet, Precise10
Maul1D8+3Common, Impact, Two-handed, Heavy, Burden: 220
Crossbow1D10+1Common, Missile, Slow, Two-handed35
Cunning WeaponryDamageQualitiesCost
Knife1D6Common, Cunning, Intimate, Discreet, Precise, Thrown5
Blade1D8Common, Cunning, Intimate, Discreet, Precise10
Hand crossbow1D8Cunning, Missile, Slow35
Garrote1D10+1Cunning, Intimate, Discreet, Two-handed. Grapples adversary. Usable only from Grapple or Surprise15
Martial WeaponryDamageQualitiesCost
Mace1D8+1Martial, Impact, Heavy15
Sword1D8/1D8+1Martial, Sever, Long Haft, Precise25
Waraxe1D8/1D8+1Martial, Sever, Long Haft15
Warbow1D8+1Martial, Missile, Two-handed, Burden: 150
Glaive1D8+1Martial, Sever, Great Reach, Two-handed, Burden: 135
Greatsword1D10+1Martial, Sever, Two-handed, Precise, Burden: 150
Greataxe1D10+2Martial, Sever, Two-handed, Heavy, Burden: 135

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