Character Creation 3: Past

Character starts the adventure with a few Skills due to their Past. Skills are honed abilities aiding the character face uncertainty.
Add Mastery as a bonus on Tests when you posses a useful Skill.
At character creation you will gain Skills from two sources Past and Path. Path is described in more detail in the Path section.

Choose Pasts

Choose twice from the Past table on the next page and mark down Skills from both choices.
• If you gain a skill you already have choose an additional Skill at the Path step.

PastSkills
1Soldier: Camps were your home and battle bought your bread.Martial Weaponry, Athletics
2Sailor: You fought the waves chasing the horizon.Athletics, Sailing
3Tiller: You worked the land and the land kept you fed.Athletics, Beast Insight
4Hunter: You stalked the wilds in search of prey and beast.Wilds, Notice
5Nomad: You have seen many places and met many peoples.Wilds, Sway
6Wilder: Deep wilds hold many dangers. You learned to be wary.Wilds, Beast Insight
7Herder: Each day a was a battle of wills with your stubborn herd.Beast Insight, Sway
8Initiate: You were instructed in secrets and rituals in preparation for greater purpose.Study, Command
9Hermit: You lived secluded with your visions and meditations for company.Study, Wilds
10Disciple: Demanding tutelage of your master pushed you towards deeper mysteries.Study, Notice
11Sacrifice: You were given away as a price. For what?Channeling, Study
12Thug: You took what you wanted, nevermind the consequences.Stealth, Command
13Cutpurse: Busy markets and secluded streets bore fruit of coin.Stealth, Thievery
14Killer: You killed people. For coin? For cause? For vengeance?Stealth, Cunning Weaponry
15Artisan: Your workshop was your life, for a time.Notice, Craft
16Exile: Your alleged crimes saw you banished and hunted.Notice, Stealth
17Prisoner: You were punished. You learned to sense danger and endure.Notice, Athletics
18Minstrel: You entertained people. Sometimes you were rewarded for it.Sway, Perform
19Charlatan: You deceived people. Each new lie covering for the last.Sway, Thievery
20High born: You were part of a great lineage. Much was given to you and much was expected.Sway, Command
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