Dice, Numbers & Notes on rules

When dice are rolled, they decide the outcome and all around the table have to live with it.
Cursebearer uses a suite of dice from four-sided to twenty-sided (D20). Twenty-sided die is reserved for Tests, the rest are used for effects like damage and healing.

Dice rolls are abbreviated to formula “number of dice D sides on a die”, 1D20 means roll one twenty-sided die and 3D6 means roll three six-sided (D6) dice.

Rounding Numbers

Always round up.

Conflicts Between Rules

When two rules are in conflict the more specific rule takes effect. A Gift overrides a general rule for example.

No rules?

Not all situations have a rule ready. Discuss how the situation is best handled. Bearer makes final ruling based on the Adventurer input and the current situation.

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