| Tool | Cost | |
|---|---|---|
| Backpack | Reduce Burden from possessions by one. | 10 |
| Burglars’ tools | Pick locks and disable traps. | 25 |
| Crowbar | Pry and break. 1D6 damage. | 2 |
| Rope | Useful for climbing and tying knots. | 3 |
| Shackles | Restrain a being. Difficulty 20 to escape. | 5 |
| Hammer & Pitons | Make unclimbable surface climbable. | 3 |
| Grappling hook | Secure rope. Throwable. | 3 |
| Field tools | Basic tools for a craft. | 25 |
| Mirror | Reflect light, peek around corners. | 10 |
| Musical instrument | Create music. | Varies |
| Long Pole | Check for traps. Vault obstacles. | 1 |
| Disguise | Hide and sneak using Presence. | Varies |
| Flint & steel | Make fire. | 1 |
| Bedroll | Sleep without Burden in wilderness. | 5 |
| Winter clothes | Advantage on Burden Tests against cold. | 10 |
| Hunting horn | Create a loud noise. | 5 |
| Supplies & Light | Cost | |
|---|---|---|
| Healing Supplies (5) | Add uses as bonus on Tests for Healing and Treating poisons. | 15 |
| Spell Components (5) | Add uses as bonus to Channeling Test. | 50 |
| Rations (5) | Food and water for a day. Fit for travel. | 5 |
| Oil (5) | Fill lamp or create a flammable surface. | 10 |
| Candle (5) | Illuminate Close area. | 15 |
| Torch | Illuminate Close area. 1D4 damage. | 1 |
| Lamp | Illuminate Close area. Can be refueled. | 5 |
| Valuables | Value |
|---|---|
| Hides and furs | 1D6 x 10 |
| Pepper, salt or wine | 1D6 x 10 |
| Bronze and copper jewelry, precious stones, skillful crafts | 1D6 x 10 |
| Hides of great beasts | 2D6 x 10 |
| Rare spices, quality wine | 2D6 x 10 |
| Silver and jade, cut gems, valuable crafts | 2D6 x 10 |
| Hides of rare beasts | 3D6 x 10 |
| Rare luxuries | 3D6 x 10 |
| Masterful crafts, rare gems. | 3D6 x 10 |