Intents:
Word of Thunder: As an Attack against Vigor push target by Close.
Word of Shielding: Increase Armor and Mental Resistance by +1.
Word of Clarity: Use Channeling Test to Break an effect affecting the target.
Word of Harm: As an Attack against Will. Deal 1D6 mental damage.
Word of Peace: As an Attack against Will. Target being will not take attack Action.
• Word of Obedience: As an Attack against Will. Target being will take an action of channelers choosing.
• Word of Banishment: As an Attack against Will. Target Outsider, Spirit or summoned being will make a mark. When they have marks equal to their Wounds they will leave this world for their own.
• Word of Death [Exhaust]: As an Attack against Vigor. Reduce targets maximum Hit-points by Degree.