Intents:
Sculpt Shadow [Free]: Alter shapes of shadows and cause them to move according to your will. Create shadows where there were none.
Conceal: Target becomes Hidden for duration or until they attack. Any being attempting to act on the target has to first succeed in Awareness Test opposed by their Intellect to locate them.
Darksight [Exhaust]: For duration negate effects of darkness for a being up to Close distance.
• Silence: No sound can be heard from or inside target. Grant target Advantage to Stealth.
• Darkness [Exhaust]: Obscure a Close area with darkness that overcomes minor light sources and cannot be seen out of. Attempts to act on beings obscured by darkness are made with Disadvantage.
– Exhaust: Blot sun. Darkness overcomes sunlight and strong light sources.
– Exhaust: Complete Dark. Everything within this darkness is Hidden.
• Shade [Exhaust]: Separate target beings shadow from them for duration to become a follower.
-Shade has Mastery Prowess on Attack and Stealth.
-Shade has one Wound with 5 + Mastery Hit-points.
-Shade has Advantage to stealth and 1D6 mental damage die.
-Shade is intangible and cannot be harmed by physical attacks, but is fully affected by mental attacks.
-Lightsources can be used to attack shade dealing 1D6 damage.
Shade has its own Turn in conflict. You can use an Action or Response to have the Shade take an Action or Response.